Friday, November 21, 2008
i did 2 from mind and reference, trying to select some specific areas to focus on, i tried to increase the number of things at a time, the ones i thought i could manage together, in the first one for example i chose: anathomy, color, values, creativity and detail. Eventually as soon as i started i forgot all of those i just kept anathomy and tried some creativity at the beginning. I´m a bit obsessed with time, in the sense that i tried to finish what i´m doing in around 2 hours whatever it is i´m doing, and since rendering takes much time i tend to rush the creative part at the beginning and hook up to the first idea the i have without developing cause i don´t want to loose time. Uhm..gah that´s stupid =) i developed this habit by looking at all those beautifully 2h sped up videos, and i think, if they do it in 2 hours i must be able to do it to...uhm...but i guess art is not a race and i have to give the drawings their time.
I also notced while doing the first that i tended to waste much time doodling between the first 10 minutes in wich i create the concept and the last 40 in with i render stuff out. That leaves more or less 70 minutes in wich i do nothing significant to the piece. ahah maybe that´s a bit too much but it gives the idea. I found the reason for this to be the fact that i can´t really decide on small stuff, i get caught in small details, like the stripes on a scarf for 10 minutes, and the paint everything over cause i realize the pose was wrong maybe, and when i´m back to the scarf, maybe i won´t even paint it xD
in the second painting then i tried to be a little more concrete, so after i had the basic idea down, (which took like 2 minutes, and didn´t evolve much from that ) i immediately started to render the face, as it´s the most importat spot, and would have define the character the most. After that i was already in render mode, so i rendered everything out without doodling much...i would say at all actually...uhm...but still the concept sucks so i´ll try to work more on that.
In the second i wanted to focus on anathomy, costume design, detail and texture. I got maybe none of them =) but i tried to get the materials right =) then i realized that materials and texture are no necessarily the same thing...i was paying attention to the way light hit the surface, and not to the surface itself...uhm
The backgrounds could use some more love =) but i wasn´t focusing on that...
i got more psycological stuff but it´s time to cook something now =)