Saturday, December 6, 2008
weekly assignments 3 (part1)
Ok, this week is crazy, and the next will be worse, and so on till new year i guess aahah =)
anyway in the free time i´m taking things i´ve listed in my power point document, and trying to work on one of them at a time.
This week i´m working on creature anathomy. since and exceptional understanding of creature anathomy is a requirement i should meet, and at the moment i have 0 knowledge of that i thought it was about time to work on it.
I started from mike corriero´s mentoring thread on ca.org trying to adapt it to the 3 sketches workflow. In the first excersize he asks to draw 6 types of creatures differenciated by number of legs, but not only, most come from different classes ..(i guess...not so good with terminology yet =p)
anyway i started with copying reference pictures of each of this classes, i wasnt´concerned about rendering , but mor in understanding their structure, and how they "work", so that when i´ll go and do them from imamgination i know exactly what to draw and what not to draw...like antennae on spiders (that´s a nono =) i hope at least ahahha) i´m still a bit confused as you can see and i haven´t gone through all of the categories yet. 3 to go, hopefully i´ll finish by tomorrow =) i´ll probably try to do a more finished renderind as a 3rd sketch.
on a nother side, i wrote a pm to Trent Kaniuga today, who works as a concept artist at Blizzard, and ask him about some tips or more insightfull information about what they are looking for at blizzard and so on...
He was very kind, and told me to get involved in game developement right from the start, in indie, or flash game developement, cause experience and skills are mostly what they are looking for at large companies like blizzard, more than a stunning portfolio, even if things go along..but even if you have a strong portfolio, you still need experience...he also suggested me to try and redesign pre-existing characters and environments (etc..etc.) , trying to push the original design design but paying attention to the function they have in the game.
Also he insisted that it´s important not to get dscouraged if you don´t get the job at the first time, try again, re-applying after some time with updated portfolio and resume, and they´ll start remembering you. =)
i was inspired by his message to do more eheh, now the thing that it´s most hard for me is to find a way in this load of "to do" stuff =). But that´s why i have a plan i guess, just stick to the plan!! =p